
First Edition, Published in February 2022
In this book, the fifth book in the series, you will become comfortable with creating your own RPG. If you were ever interested in creating systems for your game to speed up your coding and create and maintain levels easily, then this book is for you.
The book includes a list of the learning objectives at the start of each chapter, step-by-step activities, and quizzes to test your knowledge, and the content of each chapter is as follows:
After reading this book you will become a better game programmer, improve your knowledge of coding and Godot, understand how to make a more complex game, learn some techniques to make an RPG game more modular, especially the quest system, use reusable code/assets that you can employ in your own game, create an inventory for your characters and much more. . .
If you want to get started with your first RPG in Godot and learn reusable systems for your other games, using a tried-and-tested method: download this book now!
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