Finally a book that bridges the world of software instruction with the classical principles of animation - for animators. Lee Montgomery offers the only artistic guide to applying the principles of traditional animation with Maya's tool set.
Inhaltsverzeichnis
Chapter 1 Arcs - Organic Movement/Natural Motion; Chapter 2 Anticipation - Building the Action; Chapter 3 Animation Editing - Timing & spacing; Chapter 4 Animation Editing - Ease In & Ease Out; Chapter 5 Staging - Framing the action and Setting the Mood; Chapter 6 Follow-Through and Overlapping Action; Chapter 7 Secondary Action - Enhancing the Shot; Chapter 8 Straight Ahead Action and Pose to Pose; Chapter 9 Solid Drawing and Design - Form Meets Function; Chapter 10 Appeal; Chapter 11 Squash and Stretch; Chapter 12 Exaggeration; Chapter 13 Conclusion;