The essential fundamentals of 3D animation for aspiring 3D
artists
3D is everywhere--video games, movie and television special
effects, mobile devices, etc. Many aspiring artists and animators
have grown up with 3D and computers, and naturally gravitate to
this field as their area of interest. Bringing a blend of studio
and classroom experience to offer you thorough coverage of the 3D
animation industry, this must-have book shows you what it takes to
create compelling and realistic 3D imagery.
* Serves as the first step to understanding the language of 3D
and computer graphics (CG)
* Covers 3D animation basics: pre-production, modeling,
animation, rendering, and post-production
* Dissects core 3D concepts including design, film, video, and
games
* Examines what artistic and technical skills are needed to
succeed in the industry
* Offers helpful real-world scenarios and informative interviews
with key educators and studio and industry professionals
Whether you're considering a career in as a 3D artist or simply
wish to expand your understanding of general CG principles, this
book will give you a great overview and knowledge of core 3D
Animation concepts and the industry.