No coding. No computers. No kidding.
"Don't be fooled by the title. This collection of hands-on projects for tinkering with (and learning about) simple electronics is substantive enough to engross even gadget-loving adults."
— The Wall Street Journal
Electronics for Kids will teach you how electronics really work: what electricity is, how circuits behave, and how and why things like resistors, capacitors, and transistors do what they do. But reading about electronics isn't enough.
Across 21 hands-on projects, you'll put your new knowledge to the test. You'll learn to read schematics, solder components onto a circuit board, use integrated circuits, and think in digital logic.
You'll build:
- An intruder alarm
- Your own electromagnet and motor
- A sunrise wake-up alarm
- A color guessing game
- A circuit that senses touch
- A secret code checker, and more
By the end of the book, you'll combine everything you've learned to design and build a playable LED reaction game from scratch, not by following a recipe, but because you understand how every part of it works. (Don't skip any chapters if you can help it!)
This second edition has been completely rewritten with all new full-color illustrations, clearer explanations, and a complete progression from basic electricity through digital electronics. Open to any page and see for yourself.Ages 10 and up. No experience needed.
Check out the table of contents for the full list of projects.
Inhaltsverzeichnis
Foreword
Acknowledgments
Introduction
Part I: Playing with Electricity
Chapter 1: What Is Electricity
Chapter 2: Making Things Move with Electricity and Magnets
Chapter 3: How to Generate Electricity
Part II: Building Circuits
Chapter 4: Creating Light with LEDs
Chapter 5: Blinking a Light
Chapter 6: Let’s Solder!
Chapter 7: Controlling Things with Electricity
Chapter 8: Integrated Circuits: Tiny Packets of Wonder
Part III: The Digital World
Chapter 9: The Basics of Digital Electronics
Chapter 10: Circuits That Make Choices
Chapter 11: Circuits That Remember Information
Chapter 12: Let’s Make a Game!
Handy Resources
Index