
This book constitutes the proceedings of the10th International Conference on Immersive Learning, iLRN 2024, held in Glasgow, UK during June 10-13, 2024.
The 30 full papers and 13 short papers presented in this volume were carefully reviewed and selected from 144 submissions. They were categorized under the topical section as follows:
Part I:
Foundations in Immersive Learning Research and Theory; Assessment and Evaluation (A&E); Galleries, Libraries, Archives and Museums (GLAM); Inclusion, Diversity, Equity, Access, and Social Justice (IDEAS); STEM Education (STEM); Medical & Healthcare Education (MHE); Workforce Development & Industry Training (WDIT); Self and Co-regulated Learning with Immersive Learning Environments (SCILE).
Part II:
Special Track 1: Immersive learning across Latin America: State of Research, Use Cases and Projects; Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency; Special Track 3: Literacy Equity and Immersive Learning.
Inhaltsverzeichnis
Special Track 1: Immersive learning across Latin America State of Research, Use Cases and Projects.
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Metaverve Education Research across Latin America A Systematic Mapping Study. - Building Extended Reality Learning Communities in Universities The CIRE UNAH Case in Honduras.
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Special Track 2: Sustainable Development and Immerse Learning in the Climate Emergency. -
Amplifying Immersive Climate Learning within the Heritage Sector. - Creating Authentic Historical Costumes to Augment Virtual Humans for Cultural Heritage. - What the Amazon Can t Deliver Lessons Learned from Virtual Reality Based Sustainability Education. - Immersive Learning of Cerebral Visual Impairment Understanding Vision through Dynamic Immersive Simulations. - Design and Development of XR Based Data Problem Solving Content for Sustainable Development in Education.
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Special Track 3: Literacy Equity and Immersive Learning
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Outline of a Theoretical and Technological Approach for Reducing Inequalities in the Design of a 360 Synchronous Interactive Telepresence System. - Mind Perception of Avatars A Focus Group Study.
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