This book provides a bridge between mathematics and hobby tabletop gaming. Readers interested in either mathematics or tabletop games will find this book an engaging way to begin exploring the other topic or the connection between the topics.
Mathematics of Tabletop Games provides a bridge between mathematics and hobby tabletop gaming. Instead of focusing on games mathematicians play, such as nim and chomp, this book starts with the tabletop games played by avid gamers and hopes to address the question: which field of mathematics concerns itself with this situation?
Readers interested in either mathematics or tabletop games will find this book an engaging way to begin exploring the other topic or the connection between the topics.
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"A seminal and groundbreaking study that will of be particular interest to gamers wanting an introduction to the mathematics behind their gaming pastime pursuits, "Mathematics of Tabletop Games" by mathematician and educator Aaron Montgomery is especially and unreservedly recommended for personal, professional, and college/university library Recreational Mathematics collections."
-Midwest Book Review
"This book undoubtedly fits into recreational mathematics, as it combines gaming with topics such as combinatorics, graph theory, group theory, logic, probability, and number theory. The mathematics presented is straightforward and accessible to undergraduates. Besides learning about games that have a mathematical flair, I found the main draw of the book to be that it offers unique examples to use in courses that cover any of the aforementioned topics. A motivated undergraduate could use this for an independent study or even spark a project exploring the mathematics behind their favorite games."
-Notices of the American Mathematical Society
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